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My name is James Ryan.

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I have spent the last fifteen years building AI systems that are meant to enable new forms of storytelling. And in recent years I have been making tools to help designers shape these kinds of experiences without writing code.

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These days, I’m hacking away at Sifty, a software studio specializing in author-centric AI systems. Our first offering is Viv, an engine for emergent narrative.

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I earned a PhD in Computational Media from UC Santa Cruz in 2018, where I was a member of the Expressive Intelligence Studio. My thesis, Curating Simulated Storyworlds, is about detecting stories that emerge in complex systems like computer simulations—a task I called story sifting. I have also carried out research in conversational AI, discovery tools, and the history of computational media. My 50+ academic publications are all available here.

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Past projects include: Bad News, a work of AI-assisted immersive theater that won the IndieCade 2016 Audience Choice Award; Sheldon County, a proof-of-concept AI-generated radio drama that was featured on BBC Radio in 2018; and Sienna, a chatbot that engages email scammers to waste their time. My work has been written up in The Guardian, The Verge, The Register, Vice, New Scientist, and Rolling Stone.

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I’m also the proprietor of Aleator Press, an indie press and art dealer specializing in computer-generated literature and early generative art. Our highlight release is Wendit Tnce Inf, a letterpress book of computer-generated prose poems by Allison Parrish. As a dealer, we have handled early pieces by artists such as Harold Cohen.

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I live in Minneapolis with my wife, Nina, and our two kids.

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Want to get in touch? Feel free to send an email!

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